Your plugin. Ordinary C#.
Build Cheat Engine plugins with generated entry points, typed Lua bindings, and compiler diagnostics that catch mistakes before you launch.
Get started → · Explore examples
Typed workflows. Fluent C#.
Build on CheatEngine.SDK with typed memory access, AOB scanning, and Lua operations through a fluent C# API scoped to your plugin's lifetime.
Get started → · Plugin lifecycle
Cheat Engine, connected to your AI tools.
Bring memory inspection, scanning, and debugging to MCP-compatible AI clients through the Model Context Protocol.
Set it up → · Browse the tools
Built with .NET. Made for people who like to see how things work.
