Skip to content
View Justash01's full-sized avatar
🏠
Working from home
🏠
Working from home

Organizations

@PixelPoly-digital @Bedrock-OSS

Block or report Justash01

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Content in all repositories owned by your account will be closed.
Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Justash01/README.md

Ash, Minecraft Bedrock add-on developer

Hello there, I make Add-Ons for Minecraft Bedrock, mostly gameplay systems built on Scripting API with TS/JS. Currently working at XP Games, check out my portfolio at jstash.dev.

Stack

Stack. Bedrock: Scripting API (@minecraft/server), UI forms (@minecraft/server-ui), entity AI and combat, custom blocks and items, custom commands, world data, procedural generation, performance, client-side. Languages: TypeScript, JavaScript, Python. Tools: Regolith, Blockbench, VS Code, Git, GitHub, npm, GIMP. Web: React, Next.js, Tailwind CSS, CSS, Node.js.

Projects

Add-on What it does
item-editor Edit existing items in game (names, lore, enchantments, durability, books, signs) from forms or custom commands
maze-generator Simple configurable mazes, generated across ticks with system.runJob for further optimization
block-patterns Detects 3D block patterns in the world, checked against every rotation and reflection
dynamic-lights Held torches light up their surroundings in real time
inventory-saver Named, per-player inventory snapshots, equipment included
some-commands !-prefixed chat commands: teleport requests, AFK detection, reminders, and more

Contact

contact@jstash.dev · Discord jstash · X

Pinned Loading

  1. item-editor item-editor Public

    Minecraft Bedrock add-on for editing items in game: names, lore, enchantments, durability, books and signs, from menus or commands.

    TypeScript 8