I build systems close to the metal, with a particular interest in graphics and rendering, game engines, compilers and interpreters, and making things from first principles.
Logic in mind, passion at heart.
Code is the medium, software is art. ✨
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Software Architect @adessoSE
- Munich, Germany
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03:39
(UTC +02:00)
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hadron
hadron Public💥 Modern, batteries-included game engine for TypeScript, powered solely by browser APIs. Currently in early development.
TypeScript
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gluon
gluon Public🧲 Renderer-independent Rust UI library for building styled, composable, interactive custom interfaces.
Rust
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quark
quark Public⚡ Lightweight multimedia application base library for Rust providing foundational types and cross-platform abstractions.
Rust
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