Skip to content

Optimize compute dispatch and buffer upload - #255

Open
tychedelia wants to merge 1 commit into
mainfrom
compute-perf
Open

tychedelia wants to merge 1 commit into
mainfrom
compute-perf

Conversation

@tychedelia

Copy link
Copy Markdown
Member

Currently, every compute dispatch runs a full app.update() to be maximally pessimistic about changes to GPU resources that may not have been flushed to the GPU yet. For many particle sims which chain dispatches together this is exceedingly wasteful. This adds a new compute_dispatch_no_update which simply does the dispatch if the user is sure that there have been no un-flushed writes in the meantime.

Also changes how we do buffer uploads. Previously, we would block on a full readback to sync the buffer into CPU memory. Now, we just write directly into the GPU buffer. This is fine, because reads still incur the full sync but if the user only writes but never reads we can stay on the fast path and let the CPU side buffer get out of sync.

@tychedelia
tychedelia added this pull request to stack #256 September 29, 2026 04:50
@tychedelia
tychedelia removed this pull request from stack #256 September 29, 2026 05:06
@tychedelia
tychedelia added this pull request to stack #258 September 29, 2026 05:06

This branch has not been deployed

No deployments
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant