OpenGL C++ Graphics Engine
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Updated
Aug 29, 2026 - C++
OpenGL C++ Graphics Engine
A sample implementation of Screen Space Deferred Decals using OpenGL.
Mass upload any image of your choice to Roblox as decals!
A method for baking persistent decals to textures using UV-space rasterization.
Vertex buffer-based decal solution for GameMaker 2022 LTS
Free & open-source hard-surface modeling toolkit for Blender. Features draw-to-cut booleans, world-scale snapping, direct modeling (Push/Pull, Offset), PBR decals, and a complete kitbash asset system.
Godot 4 addon for placing decals easily
🚀 Enable liquidation-free leveraged trading on Solana with innovative concentrated liquidity market maker pools for a safer trading experience.
Texture and image editing website
Real-Time Computer Graphics framework.
Procedural exhaust soot and re-entry charring for Kerbal Space Program. Marks follow the surface like decals, cross part seams without a join, and stay on the ship.
🏆 DataSwag submission for the Hackaviz 2025 Challenge.
Ground tracks that cost one draw call, for Unreal Engine 5 - footprints, paw prints, tyre marks and tank tracks as instances in a single instanced static mesh, tilted to the surface normal, varied by physical material and aged in the material with no CPU loop.
Inkscape output extension that converts SVG 2.0 content to SVG 1.1 considering additional constraints of the Gran Turismo 7 Livery Editor.
TypeScript PBR material toolkit: generates seamless tiled surfaces including water, exact fitted decals and display artwork, derives glTF-ready maps, validates dimensions and resolves theme/kind/tier keys offline.
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