AI-powered Claude skill for Spine 2D skeletal animation — auto-rig, animate, and preview characters
-
Updated
Aug 26, 2026 - Python
AI-powered Claude skill for Spine 2D skeletal animation — auto-rig, animate, and preview characters
Defold. Lua. Game prototype. 2.5D perspective view. Levels loader, a hero controller, simple monsters logic.
A simple Spine & Live2D viewer
A plugin for Phaser 2 that adds Spine support
SuperWEIRD Game Kit contains six different visual styles and the gameplay logic of a shop/production simulator. The player fulfills customer orders and expands production. Made with Defold game engine.
Blue Archive game assets & resources collection.
Blue Archive Spine Viewer for Global & Japan versions, Demo: https://github.com/SunsetMkt/blue-archive-spine-production
A blender addon that loads Spine 2D (mostly for Yu-Gi-Oh Master Duel L2D animation) file to Blender 3D model.
A comprehensive Blender addon that converts 3D mesh objects into Spine2D-compatible JSON skeletal animation data. This tool bridges the gap between 3D modeling workflows and 2D skeletal animation pipelines, enabling artists to leverage Blender's powerful modeling capabilities for Spine2D projects.
🔫 Interactive Goddess of Victory: NIKKE Spine Viewer
Unity Spine Animation GPU Instancing
⚓ Azur Lane Interactive Live2D Viewer
A simple and fast Spine viewer supports all content from versions 2.1 to 4.2. You can open numerous files by selecting a folder for quick viewing.一个简洁、高效的 Spine 查看器,支持 2.1 至 4.2 全版本内容。可通过选择文件夹批量打开大量文件,实现快速预览。有古董资源或者交流的可以来yihkllo.cc
Render Spine Animation Using OpenGL/OpenGL ES on Mac/Android/iOS
DesktopSprite for AzurLane in windows, also a performance monitor.
Local MCP server for Spine CLI automation, JSON animation generation, and corpus-guided animation presets.
🏫 Blue Archive Memorial Lobby Interactive Live Wallpaper 🎒
Rig compiler for Spine — declarative rig specs in, Spine 4.3 skeleton data out, verified by a spine-core round-trip. Built so AI agents can author rigs and check their own work; the output imports into the Spine editor.
The Spine Preview Window is a control panel in Unity that allows you to quickly preview and test 2D Spine animations without running the game or opening the Spine software. Importantly, this tool allows you to quickly and conveniently add or remove events directly from the animation.
To associate your repository with the spine-animation topic, visit your repo's landing page and select "manage topics."