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unitoftime/README.md

Mythfall YouTube Discord Twitter

Hi! I'm Jacob - aka UnitOfTime


Golang

  • Glitch - A shader based rendering library
  • Flow - A collection of reusable game libraries (I also sometimes use this library to prototype new things, then eventually split them to their own repo)
  • ECS - A generic ECS library
  • Packer - A sprite packing library and standalone
  • RtcNet - Essentially a net.Conn wrapper for pion.WebRTC (Gives you client/server UDP-ish connections in a browser)
  • Envoy - A lightweight, fast, and generic bidirectional RPC framework
  • Cod - A serdes codegen tool that scans your AST and generates fast serialization code from your structs
  • Orca - A simple SSH based cluster orchestration tool built on nomad

Rust

  • Ted - An emacs-inspired text editor

Games

  • Boxlin - For Ludum Dare 53
  • I guess I only have 1 right now!

Pinned Loading

  1. glitch glitch Public

    A shader-based rendering library written in Go

    Go 37 4

  2. ecs ecs Public

    A simple and generic ECS implementation in Go

    Go 150 10

  3. flow flow Public

    A library of different game components and systems that I use

    Go 13 1

  4. mmo mmo Public archive

    An initial attempt at building an MMO in Go

    Go 68 5

  5. packer packer Public

    Super basic sprite packing library

    Go 19 5

  6. rtcnet rtcnet Public

    Provides a webrtc implementation of the standard net.Conn interface

    Go 10 1